The modern world thrives on one thing and one thing only; technology. Whether it is for business or leisure purposes, almost every interaction the member of the population uses technology to communicate. With the world advancing constantly, the use of technology is becoming more and more prevalent to the means for success. It is now the job of teachers to educate their students in the area of technology at a young age so that the world of technology can excel to help the human race as a whole climb the ladder.
ISTE standards are points of reference that are to be upheld by both educators and their students. The ISTE standard that I find most important is from Group #1, Standard #6: Creative Communicator. From the perspective of a student I value this because the way a teacher displays the information can have a tremendous impact on whether or not the students grasp it. While some students learn better from group work, others may learn more effectively from more interactive activities such as videos, games or online quizzes. No matter what it is important to get creative with lesson plans and remember that not all students learn effectively the same way.
An ISTE standard that is outside my current skill set is Group #1, Standard #4: Innovative Designer. This is outside my current expertise because although I am the stereotypical Tweeting, snapping, Instagram-ing college girl, as far as educational technology, my knowledge maxes out at PowerPoint. As an educator, I will need to learn how to effectively use programs that will help me distribute the content of courses to my students.
Although I am not a wizard with all the more important aspects of technology, compared to my parents and other members of older generations, I am pretty close. Although I do not totally agree with the expression, "you can't teach an old dog new tricks," I do find it to be somewhat true. A "technology native," like myself, typically have a better understanding of technology simply because my generation was raised on it, not even remembering a time when we did not have computers, cell phones and even more frivolous forms of technology such as Xboxes, Wii's and Gameboys. The generation above us simply does not have the same familiarity and dependency with technology because they have known a world without it. However, with frequent use of technology anyone can expand their knowledge of how to use it, the older generations may just not come by this skill as naturally as the "technology native's." As far as the difference between me and my future students and our knowledges of technology, I am sure they will be teaching me things I do not know. Because with the iPads instituted in most classrooms in America, today's students are using technology for educational purposes which is something my generation did not get the opportunity to do. This gives the future generation an upper hand because they not only have a long experience of using technology recreationally but also educationally.
ISTE standards are points of reference that are to be upheld by both educators and their students. The ISTE standard that I find most important is from Group #1, Standard #6: Creative Communicator. From the perspective of a student I value this because the way a teacher displays the information can have a tremendous impact on whether or not the students grasp it. While some students learn better from group work, others may learn more effectively from more interactive activities such as videos, games or online quizzes. No matter what it is important to get creative with lesson plans and remember that not all students learn effectively the same way.
An ISTE standard that is outside my current skill set is Group #1, Standard #4: Innovative Designer. This is outside my current expertise because although I am the stereotypical Tweeting, snapping, Instagram-ing college girl, as far as educational technology, my knowledge maxes out at PowerPoint. As an educator, I will need to learn how to effectively use programs that will help me distribute the content of courses to my students.
Although I am not a wizard with all the more important aspects of technology, compared to my parents and other members of older generations, I am pretty close. Although I do not totally agree with the expression, "you can't teach an old dog new tricks," I do find it to be somewhat true. A "technology native," like myself, typically have a better understanding of technology simply because my generation was raised on it, not even remembering a time when we did not have computers, cell phones and even more frivolous forms of technology such as Xboxes, Wii's and Gameboys. The generation above us simply does not have the same familiarity and dependency with technology because they have known a world without it. However, with frequent use of technology anyone can expand their knowledge of how to use it, the older generations may just not come by this skill as naturally as the "technology native's." As far as the difference between me and my future students and our knowledges of technology, I am sure they will be teaching me things I do not know. Because with the iPads instituted in most classrooms in America, today's students are using technology for educational purposes which is something my generation did not get the opportunity to do. This gives the future generation an upper hand because they not only have a long experience of using technology recreationally but also educationally.
A innovative designer is not defined by the number of technologies they know. It is about how to harness the advantages of them to solve problems. Nobody will have the knowledge of everything, and the most important thing in designing solutions or work-around is the ability to analyze the problem systematically.
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